2HitCombo

Established in 2013, 2HitCombo was born from a simple premise: to serve as a creative sandbox where our team could prototype and experiment with ideas that were simply cool and fun. While we pursued individual successes across the industry, honing our skills and contributing to numerous high-profile projects, we always returned to this shared vision. Now, more than ever, we believe the time is right to unite our collective experience and bring one of these passion projects to life for you. We are deeply excited about this endeavor and remain steadfastly committed to delivering a title that meets the highest standards of quality, innovation, and pure enjoyment for gamers everywhere.

Core Team

Hailing from Jordan, we are an assembly of seasoned game developers, each with over two decades of experience spanning both the gaming and television animation sectors. Our shared passion for the craft drives us to continuously challenge ourselves, ensuring that every project we undertake is executed with uncompromising quality and visionary artistry. We are committed to delivering premium experiences that push the boundaries of interactive entertainment.

Ali Khashashneh - Lead Designer, Artist & composer

  • A versatile creative leader with over 20 years of experience in concept art, storyboarding, animation, and sound design for interactive media.
  • Former Concept Artist & Assistant Art Director at Rubicon Animations Studios (RGH Amann), contributing to animated productions including the TV series Pink Panther & Pals as well as the TV Special A Very Pink Christmas and concepts for the series Ben & Izzy.
  • Designed concepts, art, and composed the music for educational games and software, creating immersive experiences for clients like the Children Museum of Jordan and Saudi Arabia’s Ministry of Education.
  • His extensive portfolio spans television animation, documentary concepts, advertising campaigns, and international projects, demonstrating a remarkable range and adaptability across diverse media landscapes.

Osama Hussein - Lead Programmer & Business developer

  • A seasoned technical leader with over 20 years of experience in engine architecture, systems design, and performance optimization for AAA games.
  • Former Senior Programmer at Sumo Digital, where he contributed to critically acclaimed titles on multiple platforms, such as Sackboy: A Big Adventure and Forza Motorsport 7.
  • Former Engine Programmer at Ubisoft Casablanca, where he drove technical innovation for award-winning franchises like Rayman Legends and Just Dance 2014. His work in Morocco included coaching teams and providing training for local developers.
  • A dedicated industry advocate, he has mentored aspiring programmers globally, from Jordan to the UK, fostering a new generation of technical talent through hands-on coaching and community building.

contact us

By sending emails to contactus@2hitcombo.com